launch a magiare to group all the enemies present within a 5 × 5 square within the aforementioned flaming square.blaze to explore the barrel, creating and igniting a 3 × 3 square by damaging enemies hit on hit and applying damage over time to them.skill to create a barrel full of flammable oil.The abilities of the aforementioned pets can be combined: right in the first thirty minutes of the game we were able to use, with just under 300 points of mana: The more you progress in the game, the more healing elixirs you can take with you, the more money you will hold when you die and so on. The player will have the opportunity to exploit god-related abilities familiars that will be defeated in battle to the death from floor to floor, each with its own set of elements and peculiarities.įrom death to death the player will acquire the possibility of dropping objects of certain quality, increasing some of its characteristics by paying in a specific currency. The player, in the role of the protagonist, will move within randomly generated dungeons by moving from box to box, attacking, using skills, collecting weapons and resources. Wanting to try to describe the title in purely analytical terms, we could put together the following definition: top down roguelike with role-playing elements in a dungeon crawler context. But how many elements are there in this room? Crown Trick is definitely more committed to putting on the plate a playful alchemy able to captivate the player's heart and fingers, forcing him to play again and again. Let's start immediately by saying that Crown Trick does not rely on fiction and what is there, while not exciting, is characterized by the right as not to be annoying. In her explorations our Ellie will find herself ad interact with different characters, they too are wedged within this realm of nightmares they can be helped and in turn they will help us players through it unlocking new mechanics, new shops and new points of view on the nature of the story. Exploring these rooms and these corridors Elle ends up meeting a talking crown that explains the trend of things to her: in order to escape from this place she Elle she will have to fall asleep inside the Hall Of Reincarnation in order to be able to explore again those places and escape from the maze of troubles in which it has gotten itself. ![]() The title begins by putting the player in the role of the protagonist Elle, a girl who suddenly wakes up inside the Nightmare Realm a place haunted by demons, monsters and ugliness of various kinds. ![]() ![]() The title it is not an action like the recent one Hades di Supergiant Games but it comes closest to static shifts of video games such as Etrian Odissey o the original Snape. One shift at a time until evening.Ĭrown trick is a video game developed by the unrecognized Chinese studio Next Studios and is a roguelite with role-playing ambitions of high quality, characterized by the presence of a cartoonish graphics of great value with a mouth-watering gameplay. Let's see together why the title has this effect. When a video game is able to generate that feeling it is probably on right way to deal with a quality title, thanks to the presence of a gameplay loop or thanks to the sum of a given number of ingredients which, as a final result, leads to absence of boredom.Ĭrown trick is a roguelite that perfectly embodies this kind of gameplay loop, forcing us to repeat over and over again "I take another turn and then I stop". In my opinion, one of the triggers to keep an eye on is the "I want to play one more game and then I'll stop, I swear" which has characterized immortal masterpieces such as Civilization, Guitar Hero o The Binding Of Isaac.
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